DLC Blocky Kanto


"The dev has been playing too much block game recently"

Howllo everyone!

While we're waiting for the next update, I thought I could try sharing my blocky version of my fursona as a playable character in an attempt to see how viable/easy the process it would be to turn a "block game" character into an importable asset for the game. I did learn to add a couple more items to the roadmap for the phase 3 update of version 1.5 to help with content creation. Anyways, here's how to add me into the game if you don't know how yet:

STEP 1: Folder Location!

If you haven't already, run the game once to create the "Characters" folder that you will need to access, then find it in the location:

  • Windows: Windows has all files in the %localappdata%\ChowdownShowdown directory (on Windows 7 this is the /Users/<User Name>/AppData/Local/ChowdownShowdown directory). 
  • Alternatively, just copy and paste the path %localappdata%\ChowdownShowdown\Characters to automatically be in the folder.

STEP 2: Add me in! 

Download the DLC, extract the zip file, and place the extracted "Blocky_Kanto" folder into the directory from Step 1.

STEP 3: Have Fun!

That's all you need to do to add me! Or any other DLC character I, you, or anyone makes!

Now it's YOUR turn to add your character to the game!

FAQ:

Q: I've placed the folder in the Characters folder, but I still don't see them in game!

A: You may need to check two things, 1) Make sure that the folder placed in "Characters" folder is the folder level with the Struct.ini file and that it is not nested in another folder as the game only goes one file deep when looking for addon characters, or 2) If you placed them in while running the game, you'll need to restart your game to see any changes take affect since they are only loaded at the start of the game.

Thank you for your time and interest, have a nice, fun, and wonderful day! :3

Files

DLC: Blocky Kanto 130 kB
92 days ago

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