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(+3)

Hehe, nice idea. Do have some remarks:

  • Timing is off now and then, I just blazed through the levels while you were still talking.
  • Double jump thing worked, but I got three blue chips in the end, I think, and I got double jump, triple jump and antigrav jump
  • In the last level I could stand antigrave on the moving wall and it pulled me inward through the red block towards the door.
  • Also, the spikes don't work after the level you 'fixed' them. In that level I could also just run towards the door before you fixed the spikes.
  • Maybe it's a nice touch to say "Oh no, no cheating" and transport the user back
(+3)

Hard to tell what's an intentional bug and what's a genuine bug.  Like, I'm at the end of the level now, the audio clip "I eventually came back to the original, sort of" is playing over and over on a loop, and I'm unable to jump high enough to reach the (second) end-of-level door.

(+1)

Oh thank you so much for bringing that up! I forgot to test that area with the door glitch active ๐Ÿ˜… Thankfully I read this before uploading a last minute patch so I could patch that as well (I'm not exactly sure why that would be playing on loop ๐Ÿค”)